I realize also that communication was very helpful maybe our email is full thanx to the project but that's the way we know about everything for example this week they saw that it was on perforce the code of the other team of Mexico but it wasn't integrate it, so they let us know and in school we told us of course they already knew but in one class we talk about it and after the integration test it and saw that in generally the sound it was ok (that was the part they had to do) and that had some fun noices, we even discuss about they could give some mexican flavor to the tetris with some popular mexican songs.
So the communication is very important as for today we think we are ok with all the progress we had in the game an is functioning OK.
I'm a girl who loves to dance any kind of music, I also look to seize any free time for making some physical activity like swimming, taking fitness class, aereo dance... eventhough Is difficult having time when you're in full time job and full time school. I like videogames , going out with friends, going to the movies, and any activity that is out of rutine.
sábado, 12 de marzo de 2011
As the week started!
This last week because the implementation of the keys was OK we did little adjustments to the code and this was because as the week begins we realize that the code wasn't on perforce uploaded maybe it was some mistake or trouble afortunaly we all have a copy of the code sent it by email, so I dispose to uploaded and realize that in only one day or so the code was completed different so the new code didn't compile anymore!! But John came to rescue once again and helped me to integrate again the code with the new changes.
And all was ok again, we even test the game and it was quite fun!
And all was ok again, we even test the game and it was quite fun!
domingo, 6 de marzo de 2011
not the right implementation
We achieve this week to put in c++ code what we code in C#, but unfortunely we didn't use GLUT we used Windows Forms because that was the only way we knew of how to implment KeyEvents In the design we didn't realize that had to be in GLUT because we didn't see that the other teams were coding like that, for me it was easiest to use windows forms because all is already pre-fabricated we don't have to worry about the render or painting of any object, and all the expected events are already constructed, I do realize that this type of project is for another means but I would like it to take a chance to see if these capabilitiees already made could function for our project, so when we try to implement it on the baseline project we realized that it can't be because they use GLUT so it was difficult because we had to understand from zero what is GLUT! we don't even know it, but finally John helped us to figure out an it has been a good co-worker for us because guide us for the right track. Montse and Sergio were the heros who achieved implementing to GLUT so we are very thankful to them also. So we hope it's ok the project and had minor bugs and details.
miércoles, 2 de marzo de 2011
Doing our first lines of code of tetris
Today we had a meeting at school where we started to make a quick draft with some lines of code of how will be the methods for the movement of the blocks of tetris, I made a quick draft in C# for making a better understanding, In my work I develop on C# so it was easy for me coding fast in that language what we needed to represent, later on when we had the idea we passed to C++ but we hadn't enough time so as homework we have to try to make each method of the movement class. Hope everything flow as expected.
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